Particle Controls:
Left Click: To add a particle emitter at the current mouse position
E: To toggle drawing of particle bounds
Q: to toggle particle/rigid-shape collisions
Left/Right Key: switch between the different particle types emitted
Shape Behavior Controls:
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V: Motion on/off
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F: Inject random velocity to all objects
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C: Create new Rectangle/Circle (randomly)
Hero Controls:
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WASD-ZX: Move/Rotate(ZX) Hero Object